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[Official] Cheat Request Thread [Xbox 360]

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ImHumbled

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Here you can request cheats for any 360 game. If you request cheats, I should post some here within a day or two. It matters if I am online at the time you request.
 

ImHumbled

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MW2 Tips & Tricks. Copy/Pasted from OHG.


•Museum bonus level
Successfully complete the game to unlock the Museum bonus level. Go to the single player missions, select the new "Museum" mission at the bottom, and choose a difficulty. When the level begins, it is recommended you first study the layout. Get two weapons, and max out your ammunition through the crates supplied. Go to the desks by the entrance to the rooms. On the desks there is a red bell that is labeled "Don't Press". Once you press this button, enemies will begin coming to life in one room area at a time. About thirty people (all characters from the game) will try to kill you. You will hear a sound once that wave is completed. There are two waves of kills needed to complete it. Note: There are three rooms, one of which nothing happens in. Do not bother shooting anyone prior to using the bell, as it will not count.



Intel:

•Intel locations
Search the indicated locations to find all 45 Intel laptops:

Act I: S.S.D.D.

1. The Intel is under the watch tower, straight across from the entrance to the obstacle course.

Act I: Team Player

2. The Intel is in a classroom. Someone will announce "I think I saw one go in that classroom", and your team will go in. It is on the right wall as you enter, on a desk by the barrels.

3. As you exit the school, it is on a crate directly outside, next to a taxi.

Act I: Cliffhanger

4. Directly in front of you when Soap tells you to go ahead alone is a guard tower. Go up the ladder to find the Intel on the catwalk.

5. When you are about to enter the building with Soap, go to the previous building in the alley where the Jet is inside the hanger. Break out the window to find the Intel inside.

6. During the snowmobile sequence, when you are approximately 1850m from the finish, stop. Look for a small wooden fence surrounding some trees in the middle of the path in front of you, and a small wooden building up a hill to the right. The Intel is on the ground inside the fenced area with trees. Just run over the Intel to pick it up.

Act I: Takedown

7. Using the map, go towards the south-west corner when you enter the favela. You should find a motorcycle leaning against a building. In front of it, there is a building with an angled wall and a large window in the wall. Go through the door to the right of that window to find the Intel inside.

8. When you go through the alley and see the building with the ladder on the wall, go up it and through the door. The Intel is on a table inside.

9. Directly across from the previous Intel is a building with a small set of wooden stairs. There are a few guys inside you have to kill. The Intel is inside the building on a nightstand next to the bed.

10. Towards the end of the chase, off an alley, go in the building on the right side of the path. Go downstairs to find the Intel between two beds.

Act II: Wolverines!

11. The Intel is on the counter in the gas station after you go through the alley.

12. The Intel is inside CRB Financial (across from Nate's Restaurant), near the front door, under a sign labeled "Online Banking".

13. The Intel is on a table inside Taco To Go. Enter the building through the blown up corner.

14. The Intel is inside a dumpster (in a small brick enclosure) on the east side of Burger Town. It is visible from the Burger Town roof ladder.

Act II: The Hornet's Nest

15. Near the beginning, after you move forward from the first building, go inside the house to the right of where Soap stops in the road (there is a blue car in the garage). Go past the blue car and into the kitchen to find the Intel on the table.

16. After clearing the small lot (has a bunch of appliances and cars), instead of going right up the stairs between buildings, go left around the three-story house (floors are colored red, yellow, red), and look in the little hut attached to its side to find the Intel on some barrels.

17. As you move up the sloped street, there is a blue car on the right side of the street. In the building on that side is the Intel up on the second floor on the table.

18. When you enter the last open lot and are supposed to go up on the roof, turn to the right, and look in the window behind the goal fence to find the Intel inside a window.

Act II: Exodus

19. In the apartment office, near where the enemies are first repelling in from a chopper. It has red walls and blue curtains inside. The Intel is on the desk.

20. In the right-side building of the structure that forms an arch over the road (has toll booths), on a desk directly to the right as you enter.

21. After you cross the bridge, go into the second house on the right side of the street. Enter from the front door, then go to your right and up the stairs. The Intel is on a yellow couch above those stairs.

Act II: The Only Easy Day... Was Yesterday

22. In the room before you go back outside (shortly after breaching), the Intel is on one of the metal racks against the wall.

23. After executing "Plan B", in the room Soap goes into on the right, the Intel is on a metal rack inside the door.

24. After clearing outside, when the team starts going up the stairs, enter the room to the right (you were probably in this building before when you were told to take cover), and look under the stairs on some wooden palettes to find the Intel.

Act II: The Gulag

25. As your team moves towards the arch with the red light, go to the stone stairs before it, and look inside the room on the far wall to find the Intel on some filing cabinets.

26. The Intel is on a desk behind the large wall of monitors you encounter on your way through.

27. After you get the riot shield and leave the room where you got it, turn left, and go down the hallway. In the first open cell on the right-side wall is the Intel on a desk.

28. Once you find the person you have been looking for, turn to your left to find the Intel on the desk.

Act II: Of Their Own Accord

29. Inside the elevator that keeps trying to close (in the hallway after you enter the building), the Intel is to the right of the body sitting inside.

30. In the room with a balcony (out on the balcony is a missile launcher), go to your left as you enter the room, and enter the door straight ahead (near the portrait of Franklin Pierce) to find the Intel on a table down a small hallway.

Act III: Contingency

31. When you reach the three-man patrol standing near the fence, kill them, and go over to where they were. The Intel is about ten feet south on a crate.

32. The building labeled "33" along the angled south-west fence contains the Intel on a metal desk inside the northern door.

33. Just north of building "33", locate the stairs leading to a helipad (has blue lights on the corners) to find the Intel in the north-west corner.

Act III: Whiskey Hotel

34. When you are told to go left to the building, inside that building after the next door has been opened, the Intel is in the hallway on a couch to the left.

35. After you go up the first stairs towards the roof, the Intel is to your right on a desk. This should be about the time when the you see the flares get lit.

Act III: Loose Ends

36. Before entering the house, go behind it, and locate the small boat hanger along the shore. The Intel is on a crate outside of it.

37. In the locked room on the top floor of the house, the Intel is on a desk in front of the door.

38. In the nearest locked room in the basement, go into the arms room to the left. The Intel is straight across from the wall of weapons on a crate.

Act III: The Enemy of My Enemy

39. The Intel is immediately to your right when you begin the mission, in the front of the plane.

40. After you slide out of the plane hull and move across the street and up the hill, look for the plane pointing towards the road. The Intel is inside, near the cockpit.

Act III: Just Like Old Times

41. As you enter the tunnels, go left as instructed. After the patrol passes, kill the guard standing at the monitor, and go straight across to find the Intel on a crate just to the right of the cave entrance.

42. The Intel is to the left on a desk right before you go outside from the tunnels.

43. After going across the ridge, the Intel is in an alcove, on a crate.

44. The Intel is on the desk with soda cans after you breach the room, near where your ally is working on the computer.

Act III: Endgame

45. The Intel is at the beginning of the mission, before you board the vehicle.
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Online Tips/Tricks:

•Sniper camouflage
Successfully complete the "Ghillie In The Mist" challenge in Multiplayer mode with the indicated number of one-shot kills with sniper rifles to unlock the corresponding Ghillie camouflage suit:

Arctic camo: 50 one-shot kills with sniper rifles
Desert camo: 200 one-shot kills with sniper rifles
Urban camo: 100 one-shot kills with sniper rifles


•Hidden challenges
Successfully complete the indicated task to complete the corresponding challenge and get the listed experience points. Note: These challenges will not show in the barracks.

...With A Vengeance: Avenge a fallen teammate; 0 experience points.
6fears7: Select killstreak rewards requiring 7, 8, and 9 kills, and earn them all; Unknown experience points.
All Rounder: Successfully complete all other challenges; unknown experience points.
Click, Click, Boom: Kill an enemy with C4 while you are in Last Stand mode (not Final Stand); 5,000 experience points.
Hard to Kill: Get two kills while in Last Stand or Final Stand mode; 500 experience points.
Hijacker: I, II, III: Steal 10, 50, and 200 enemy crates; 1,000 experience points, 3,000 experience points, 5,000 experience points.
Infected: Get knifed by an enemy wearing this title; 1,000 experience points.
Living Dead: Survive in Final Stand mode long enough to get back up; 1,000 experience points.
Martyr: Get a kill with a Martyrdom grenade; 1,000 experience points.
Martyrdoh!: Kill an enemy who is priming a grenade; 0 experience points.
Never Forget: Get hurt by an enemy, survive, and backstab the same enemy; 3,500 experience points.
Ninja: Defuse a bomb right after it is planted while the planter is still alive; 2,000 experience points.
Point Guard: Get the most assists in a game; unknown experience points.
Radiation Sickness: Get nuked by the enemy; 1,000 experience points.
Renaissance Man: Get three kills with three different weapons in one life; 1,000 experience points.
Sidekick: Get three kills with your secondary weapon in one life; 1,000 experience points.
STD: Transmission Complete (knife an enemy wearing this title); 5,000 experience points.
The Avenger: Avenge the death of three teammates in one life; unknown experience points.
The Edge: I, II, III: Get the Game-Winning Killcam 5, 10, and 20 times; 1,000 experience points, 5,000 experience points, 10,000 experience points.
The Loner: Get a 10 killstreak with no killstreak rewards selected; 2,500 experience points.
The Numb: Take enough damage that would normally kill you with Painkill active; 0 experience points.
 

cr4zy_dude_h4x

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Sep 19, 2010
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WOW thank you very much. ill be sure to show this to my friend as soon as i see him
 
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